
* Untangle UVs to separate overlapping UV coordinates. * Pack UVs onto one texture to improve cache performance. * Relax UVs to help minimize texture distortion. * Stretch UVs for spreading out overlapping faces. * Pelt mapping for unwrapping organic models.

* Unfold UVs for unfolding faces into a 2D pattern. * Standard planar, box, cylindrical, and spherical UV mapping. * Fully OpenGL rendered viewports, with multiple layouts. * Dramatic increase in UV and vertex welding speed. * 3D Gizmo selection axis for manipulating geometry. * Display UV texture distortion and UV winding order. UVs can be locked for tools such as LSCM UVs. * Highlighted boundary edges on the 3D model. * Highlighted shared UV points and UV edges. Select edges in the UV Editor and 3D views. It is ideal for gamers, artists, modellers, and hobbyists, and easy enough to use for all levels of computer users. It includes an easy-to-use UV coordinate editor, a standard set of UV mapping projections such as planar, box, cylindrical, and spherical, as well as advanced UV mapping projections such as face mapping, camera mapping, and unwrap faces for those difficult to map areas on a model. Ultimate Unwrap 3D is a specialty Windows tool for unwrapping 3D models.
